Let's use biology in ways that make sense, aka lean on the strengths of biology to accomplish tasks better than would be done through other through.
Things biology is good at: parallel processing, self-regeneration & fast multiplication, communication Things electronics are good at:
Food or Energy
- Allergen free foods - custom garden toolbox; bacteria to break down lactose
- Foods with alternate tastes (applications in diets/controlling caloric intake)
- Is taste powerful enough to make you feel "full"?
- Material conversion (to fuel)
- Inspired by the lovely aroma in the hall just now: organisms that produce cool smells...like fresh baked cookies, or flowers... Or maybe organisms that can cover up bad smells? Would work by emitting a neutralizing chemical or by absorbing the nasty one...I guess this could go in environment actually
- [E. Chromi]
Bacteria that absorb toxins in air (sulfur dioxide, etc) or water (?)to be used in quality testing applications
Something to detect toxin concentrations in air - wouldn't use e. coli because they need to grow in aqueous environments (or could it work through liquid/air interface or on plates?)
- Organism that breaks down [something] (for removal of unwanted waste).
Health or Medicine
- Invasin-based tumor-seeking bacteria. (what else could invasive bacteria do?)
- Bacteria for weight loss, blood diagnostics
Different colors of bio-films depending on environmental stimulus (could create patterns)
- Light production (bioluminescence), organic lcd's wikipedia link
- DNA/nano assembly
- Robots that can smell, eat, give off signals in response to different environmenmtal stimuli
- All input/output based devices
- Connections between biological systems and electronic systems
- Pros of electronic systems:
- Cons of electronic systems:
- Pros of Biological systems:
- Cons of Biological systems:
- Slime molds, or other types of multicellular fungi - not sure what we'd do with them, but they've got some very cool properties (reproduction, communication, algorithms). I remember reading something about algorithms governing where hyphae grow, and how that has been linked to traffic design...I'll see if I can find it again...
- Sound responsive/mechano-responsive organisms - bacteria that react in different ways in response to loud noises, or high frequencies (screaming yeast?)
- Parallel computing/bacterial computation
- electronic biosensors /smelling robots
- code breaking
- yeast memory
- computer aided design