John.Wang-design-page: Difference between revisions

From OpenWetWare
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
Design Philosophy:
'''Design Philosophy''':


Before you design a project it is important to realize what kind of project you are building. <br>
Before you design a project it is important to realize what kind of project you are building. <br>
Straight from Chris -> There's 3 types of projects in terms of application:<br>
Straight from Chris -> There's 3 types of projects in terms of application:<br>
'''Toy'''- This device doesn't do anything in particular, but introduces a new cool concept.<br>
'''Toy'''- This device doesn't do anything in particular, but introduces a new cool concept.<br>

Revision as of 12:34, 25 March 2009

Design Philosophy:

Before you design a project it is important to realize what kind of project you are building.

Straight from Chris -> There's 3 types of projects in terms of application:
Toy- This device doesn't do anything in particular, but introduces a new cool concept.
Application- A device that engages a real life problem.
Tool- A tool is a device designed to expand the design space. It is similar to toys but has a purpose.

In terms of someone who is learning, I see projects in terms of creating new design space and not creating design space. It is important to be able to do both types of projects.


Class Material

First thing's first: a link to the projects from this class. This is a summary of each of the parts. It's good for ideas since it includes some novel approaches such as the magnetic bead peptide. Projects


Design Attempts

My Design Thought Process for a Simple Idea General Simple Ideas

My First Design for a Acrylamide Detector Acrylamide Detector


Useful Links

Characterized Metabolic Pathways in E. Coli Metabolic Pathway