System-Level Design
2020(S10)_Lecture:week_7#Week_7_Studio
Breaking down a complicated problem into simpler parts: System > Device > Part > DNA
- Nutrient recycling
- Main nutrients: P, N, K, Ca, Mg, S
- Focus on metabolic engineering for just two
- Codependence
- Should not be too difficult, known art. endocrine signals.
- Biomolecules as signals which diffuse, NOT proteins (which only work if cells right next to each other) b/c bacteria and algae are fairly far apart in tank
- Term is (not sure) commensalism?
- Decontamination
- Against mold, insects, etc.
- Goals: inexpensive, not environmentally harmful, not easy to evolve resistance to
- Engineer bac and alg to tolerate cold? But probably decreased efficiency
- Look at extremophiles
- Worries
- Algae output locked up in algae?
- Bacteria growing out of control and crashing?
- Components that need biological engineering:
- Oil secretion
- Nutrient recycling
- Steady state (constitutively attempt recycle nutrients) or what?
- If constitutively, will always have enough nutrients, but energy costs and possibly bacteria population crash
- Worry about start state
- Especially if know that going to be rebooting frequently, start state becomes important
- Notes
- Investigate prior arr: Commensalism, there's previous research. Yeast and tryptophan, also something about mammalian cells
- Growth temperature syncing
- Worry about Mutations in our algae / bacteria
- Biology: not absolute, probabilities
- Perhaps have an expected "shelf life"
- Have the bacteria produce antibodies, and only system reboot when superbug comes along
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